Cybots tals strategy guide
By Jan Eriksson - AKA Slidingtoke
As a general note for this guide, tals
is more touch and go. I have given some general teams here based on bot levels,
but you need to change dynamically as you will die in talsia.
Second note: If
you use 2 cruz, just dont mind the bul things, in delta, put hrX on second
cruz, and in alpha, just use PTC, or whatever seems best
Delta start:
Please make sure you have cruz and cysent at least lvl 10, optimal lvl 12
Cysent: Upgrade to 56 reactor and 252 shield tech max
Outfit:
1x Magmatic reactor
1x Motion tracker
Crusader: Upgrade to 298 wep tech (lvl 10 required, nothing in reactor)
Outfit:
1x Ion flux +
1x hrX rockets
2x t-sub
Bulwark: Upgrade to 298 wep tech, 15 module and rest in reactor (56 max)
Outfit:
1x Best reactor (bionuke minimum really)
1x Shield neut
2x hrX
1x magma mines
2x t-sub
Reaper: Upgrade to 226 weapon, then 10 module, then 305 payload if you can (lvl 15). Should have 20 reactor. Any remaining upgrades in accuracy,
Note! Set manual targeting to highest shield projector.
1x sub-nuke
1x Immobilizer
1x Magnatron if payload allows, else pulse streamer
1x t-sub
Outfit
Seers: Upgrade to 50% uplink, 44 module, 10 reactor, save any remaining upgrades
Outfit: first 2 seers
1x ion flux
3x mechanical obviator
2 last seers:
1x ion flux
2x mechanical obviator
1x tc7 target predictor
This setup gives you 80% armor deflect and 50% fire rate, check it in personal squad viewer.
Do every mission in delta except sector patrol, exit patrol on those and reenter untill you got a better mission,
Tank Threat:
Kill all the tanks, you have a orbital drain weapon that fires 0.9 per turn and drains 10k. Target priority:
Note: You fire twice second turn. light tanks and cruiser tanks are dead in one normals shot, main battle requires a bit more.
1. Battle/assault tanks, these fire second turn with heavy weapons
2. Main battle tanks 600 armor damage second turn, make sure you kill them by second turn
3. Cruiser tanks Note! they do 900 armor damage second turn, but only 1k reactor, so drain with reapers magnatron :)
4. light tank
5. Any remaining (cant harm you in particular)
Bombardier: Best mission
Lots of accolades and trp, when you get bombardiers, click continue (most of the time you kill grenadier, and reaper drains shielder) then second turn all attack lieutenant (else they do lots of damage) easy easy
Freighter:
Not as good reward, but its rather fast, so just get it done.. When you reach mining base you might have to defend base against shock troopers, be careful, if shock troopers have 2 lieutenants (rare) youre a bit screwed... kill lieutenants first
Sector patrol: Exit on these remember? takes 300-400 kc to finish
NOTE! for all missions kill these guys:
Bunkers (3 accolades)
Tanks (is rather easy most of the time)
As for fire bases, if they have shields and sabretooth, the cannon can kill units quite easily. i wouldnt recommend doing them.
For the rest of the guys (except mission specific) just dont attack them, no accolades... unless you have 3x exp or more, then you can attack stuff at will
Do missions in delta until you have 800 trp and order of merit (500 accolades) and 2250 accolades spare.. buy plasma tech now and go back to WS
Note: Your cysent must be lvl 13 at least, 16 is optimal.. also, you need 1.6 mill cash minimum (if you got less than lvl 16 cysent) if you have any less than this, use the sulphur team you had, use 4 seers, and no bul.. put plasma turbo cannon on crusader, and get 25% fire rate from magnetic actuators... Get lvl 16 cysent and 2.5 mill cash.
Alpha:
Cysent: upgrade to 250 shield tech and upgrade payload to 920 max (cysent lvl 16=880 payload = 4 anamorph shields)
Outfit:
1x magmatic
3 or 4x anamorph shield (depending on payload, if you have lvl 15, do 3 anas and IDT for 10.5k pro shields)
1x motion tracker (if you have 920 payload)
Cruz: 450 wep tech, 50 reactor tops, 15 mod tech
1x best reactor
1x plasma turbo cannon
1x magmatic accurators
1x t-sub
Bul:
Upgrade to 450 wep tech if you can, if more upgrades put on payload
1x magmatic reactor
1x Plasma turbo cannon
1x hrX
1x random weapon (what you have payload for, get plasma cannon, (100 kg) or plasma auto cannon if payload allows, else magma cannon)
1x magma mines (so you can lay mines on blockade to make it easier)
1x magnetic accurators (for the 10% fire rate)
1x T-sub
Reaper: keep the previous setup, put any remaining upgrades on enhanced accuracy
Seers!
Highest ranking seer: upgrade to 75 mod tech and 356 payload and 50% uplink, rest of points in reactor (56 max)
1x best reactor
3x dax pods
2 seers: upgrade to 66 mod tech, 50% uplink, and rest of points in reactor, to 56 max
1x best reactor (use bio nuke unless you can get magmatic)
2x weapons amplifiers
1x flux channel
last seer: upgrade to 66 mod tech and highest reactor, 56 tops
1x best reactor
2x tc7
1x deflection grid
Squad attack targeting!
You will change attack targeting now. Put squad targeting to highest shield projector (so hired basilisk fire on shielders)
On cruz and bul use highest weapon potential.
On reaper set auto (highest shield projector)
For levi later, use auto so he also drains!
Now reaper and hired reapers will always target shield tanks and shielders with energy
Missions:
General for all missions. Avoid all battles in normal patrol (tanks outright kill you), save destroyers, fire bases and bunkers. I usually avoid valleys, your call.
Remember, tactical rearm facility, aid cycarrier, and battlecruiser (later) are all kick ass, and will kill you, so dont take those yet :)
When you HAVE to fight tanks (in bases, blockade) always drain shielder first, then kill drain tanks (enetrons, inductors), then uplink tanks, then heavy siege first etc.
1. Chassis recovery:
Easiest mission, get 5 chassis and get out.
2. Besieged base:
This is best mission early on. You get a base with increased deflections and more targets. Can be a bit hard if you get draining tanks with good uplinks.
3. Mining facility raid:
Can be easy, you always get 5 tons and leave, no need for more before later. If youre unlucky you get tanks that kill you..
4. Blockade
Hardest, if you get crash troopers they can kill you second turn, so try and kill as many as you can first turn. Use mines as often as you can to lower BM of attacking squads, very helpful against tanks, and nice amount of accolades.
Hire a typhoon to help with crash troopers (manual target so bul and cruz kills 3 each)
5. Cruiser missions:
These are a tad bit hard, but good rewards (100 trp), so hire a basilisk (and remus if you dont have 12k shields/want to safe it) and go do them :)
6. Free patrol:
Dont do these
If you die and get sent back to workshop, dont upgrade bots much. What you want is:
Cysent: Get 920 payload, then put all upgrades in projection until you get lvl 20. At that point get 960 payload, and from now on put all upgrades in projection %
Cruz: Upgrade to a max of 50 reactor, then rest of upgrades in module till 66 (lvl 20) save rest
Seers: Upgrade reactor to 56 max atm. make sure you get 50% uplink on all seers, but save rest of upgrade (use best reactor)
Reaper: save upgrades.
Bul: If you have 450 wep, 56 reactor, 15 mod, put rest of upgrades in payload and give him better weapons
When you have lvl 20 on all bots and have 1000 accolades, and have 3200 trp and got the levi, to buy an oblit go back to WS.
Cysent: upgrade to 960 payload, all other upgrades goes on projection, keep setup
Cruz: assuming you didnt waste any upgrades now, if its lvl 20 then:
450 wep tech, 66 mod tech, 50 reactor, with 1 upgrade remaining.
use 2 weapon amplifiers, oblit and cobalt hydron. This gives him 100% extra fire rate and will bump him over 186% needed for 1 shot per turn
Bul: Upgrade payload to 900 at least before you upgrade mod tech to 66
Put on:
3x PTC, 1 HRX or if you have storm tech already
2x Storm bringer
plasma cannon
1x magma mines
1x hail bringer
1x magmatic reactor
2x t-subs, or better modules
Levi: upgrade to 60 reactor tech first, then 450 weapon tech...
Outfit with weapons in general :P, try to get 3 immobs or rayden on him so he drains. Toss reaper for levi btw
keep seer setup, just get 56 reactor and put on magmatic reactor on them, save rest of upgrades.
Now i want you to use this setup until you have star of talsia achievement (thats 50 warship victories, check in personal squad viewer for current amount)
Important! Hire basilisk on every mission to compensate for loss of reaper!!! with squad attack targeting he should hit shielders every turn!
When you have star of talsia and pneumatron reactor, go back to WS
If you get storm weapons by now (2250 accolades to buy) put them on bul and levi, if not, use PTC and HrX
Cysent: Since you upgraded to 960 payload last time, use pneumatron, 4 anas, motion tracker. Cysent is now complete, all other upgrades in projection.
Cruz: first, get 60 reactor and put on tribolt hydron, then get 102 mod tech and switch wamps for 2 mfds. save rest of upgrades for later
Bul: Get 60 reactor and put on tribolt hydron, change weapon setup after how much payload you have. use 1 storm bringer and 1 hail bringer if you got storm weapons already
Levi: Use either 3 immobs, or 1 immob and rayden if you got rayden already (100 mission count) rest of weapons as he have payload for, and use phase modulator and anomaly detector for mods.
Seers:!
Dax pod seer:
All upgrades in uplink, assuming you got 56 reactor and magmatic last time
3 other seers:
Upgrade 1 seers to 56 reactor, 102 mod tech and 340 payload
Upgrade 1 seer to 56 reactor, 102 mod tech, 308 payload
Upgrade last seer to 56 reactor, 102 mod tech, no payload
Rest of upgrades go in uplink
Seer with 340 payload:
1x magmatic reactor
2x master fire director (mfd)
1x directors subrutine
Seer with 308 payload
1x magmatic reactor
2x mfd
1x flux
seer with 300 payload
1x magmatic reactor
1x mfd
2x directors subrutine
This setup gives you a whole lot of fire power and crit. It should also give a sufficient shield and energy deflect, and aprox 50% savings.
Since cysent have pneumatron (10k reactor) its virtually undrainable, so now you can bump up BM for harder squads. This squad is fairly kick ass, you can basicly kill anything (except true guard) in it, but do missions like you always done, 5 chassis, 5 tons, but you should survive blockades a whole lot easier now.
Next Squad:
When you have all bots level 25 (except levi), buy as many oblits as you have accolades for and go back to workshop
Cysent:
With lvl 25 you can get 105% projection and 25200 shields
Cruz: get 102 reactor and put on pyroclastic reactor (mfds first ofc)
bul: get 66 or 102 mod tech if you can, and use wamps and tribolt, best weapons i usually go storm, oblit (random weapon depending on payload) hail
levi: You will need alot of upgrades in payload for this monster (2400 max or so) just use better weapons when you can
Seers: same setup, upgrade to max uplink (should get 70% on dax seer for instance) This should give you 27-30% shield deflection, and 7500 shield damage deflect per shot, enough for trafs and battlecruisers!
This squad is fairly kickass, you can now beat trafs and battlecruisers :)
Traf: series of battles against very good squads with very high drain!
First battle: Chill, few orbital defences, nothing big.
Second battle: Sr180 drain turrets! these sting alot!. General tactic is all attack wall first, kill that, then take down sr180 drain turrets one by one
Third battle: Same as last, just got a few tanks now as well. Walls then drain turrets!
4th battle: Hardest youve done so far, true guards and drain turrets and potentially 3 shields! Trick is to order basilisk to drain shield 3 (if they have 3) and have levi target true guard 1 (so rayden hits shield 1 and 2) you need a crit to drain them first turn, so pray for it, else get basilisk to try and drain the rest.
When shields are down, kill sr180 first, then true guard and storm tanks. Hope you survive! get 75 trp if you survive!
If you win theres a chance you get the best weapon in the game, the ravager, its a buffed oblit with 3k shield damage, 1750 armor damage and 500 drain!. You need 676 weapon tech on cruz (12 upgrades from 450) And cruz needs more payload to use all modules as well (weapon is 500 kg!) So i usually get
1x tribolt
1x ravager
1x mfd
this is 800 kg, when you get 840 kg put on a tc7, and upgrade to 960 payload total for 2 mfds and pyro :)
Battlecruiser!
These monsters can be a tad bit hard
First battle: against long range bombardment, drain the towers and kill them.
Second battle: You want to drain all the shields first, then go for the kill. Put levi on a turret so he is in range of all shields (remember, 3 targets to the left, 3 to the right) and if you have ravager on cruz, have him on same target. If levi or cruz crits (if cruz has ravager) you drain all shields and kick his ass next turn. If both get non crit, he fires, hope you dont loose any. Get a juicy 75 trp reward for this.
Aid cycarrier:
Normal true guards, easy peasy.
Now i want you to get the following: Achievement master of talsia (200 missions complete at 80% successful) (gives amfds!), 17k+ trp, buy oblits until you have 1-2k accolades left, save at least 30 upgrades on cysent, go back to WS
Upgrade all seers except dax pod to 110 mod tech and 412 kg payload. rest of upgrades in uplink to 100% max Use this setup:
Dax seer:
1x magmatic
2x dax pod
1x flux channel
2 seers:
1x magmatic
3x amfd (advanced master fire director)
last seer:
1x magmatic
2x amfd
1x flux channel
Cruz: 110 mod tech, 976 payload or so
1x pyro
1x ravager
2x amfd
bul 110 mod tech, 1470 payload max
1x pyro
1x storm
3x oblit (if you have them)
Levi 110 mod tech, 2320 payload max (i think)
1x pneumatron (take it from cysent)
1x rayden
1x storm
5x oblit
1x hail
Cysent: 1064 payload, 102 reactor
1x pyro, 4x anas, 1x motion tracker
If you dont have enough weapons or payload, switch with lesser weapons. This setup gives you 3 shots with oblits/rav, and 4 shots with storm and hail (790% fire rate on attack bots) Everyone has 100% crit now!
Important: When you have 18k trp you dont need more, because you maxed the mrp output (7500 exp per mrp) this means that you can abort missions you dont want! (-50 trp and accolades)
So:
Mining raid and blockade:
These are the best missions, take them and get good rewards, prob 2 mill exp per mission
Chassis and besieged:
No need, abort these (recover+abort), dont exit and reenter, waste of kc.
This way you get tons of experience :D Oh and you can attack everything now, should take 1-2 kc each battle. No need to do trafs anymore, you can die there.
BC are fun though, just do all attack the battlecruiser hull and watch him die :)
Good luck
Delta start:
Please make sure you have cruz and cysent at least lvl 10, optimal lvl 12
Cysent: Upgrade to 56 reactor and 252 shield tech max
Outfit:
1x Magmatic reactor
1x Motion tracker
Crusader: Upgrade to 298 wep tech (lvl 10 required, nothing in reactor)
Outfit:
1x Ion flux +
1x hrX rockets
2x t-sub
Bulwark: Upgrade to 298 wep tech, 15 module and rest in reactor (56 max)
Outfit:
1x Best reactor (bionuke minimum really)
1x Shield neut
2x hrX
1x magma mines
2x t-sub
Reaper: Upgrade to 226 weapon, then 10 module, then 305 payload if you can (lvl 15). Should have 20 reactor. Any remaining upgrades in accuracy,
Note! Set manual targeting to highest shield projector.
1x sub-nuke
1x Immobilizer
1x Magnatron if payload allows, else pulse streamer
1x t-sub
Outfit
Seers: Upgrade to 50% uplink, 44 module, 10 reactor, save any remaining upgrades
Outfit: first 2 seers
1x ion flux
3x mechanical obviator
2 last seers:
1x ion flux
2x mechanical obviator
1x tc7 target predictor
This setup gives you 80% armor deflect and 50% fire rate, check it in personal squad viewer.
Do every mission in delta except sector patrol, exit patrol on those and reenter untill you got a better mission,
Tank Threat:
Kill all the tanks, you have a orbital drain weapon that fires 0.9 per turn and drains 10k. Target priority:
Note: You fire twice second turn. light tanks and cruiser tanks are dead in one normals shot, main battle requires a bit more.
1. Battle/assault tanks, these fire second turn with heavy weapons
2. Main battle tanks 600 armor damage second turn, make sure you kill them by second turn
3. Cruiser tanks Note! they do 900 armor damage second turn, but only 1k reactor, so drain with reapers magnatron :)
4. light tank
5. Any remaining (cant harm you in particular)
Bombardier: Best mission
Lots of accolades and trp, when you get bombardiers, click continue (most of the time you kill grenadier, and reaper drains shielder) then second turn all attack lieutenant (else they do lots of damage) easy easy
Freighter:
Not as good reward, but its rather fast, so just get it done.. When you reach mining base you might have to defend base against shock troopers, be careful, if shock troopers have 2 lieutenants (rare) youre a bit screwed... kill lieutenants first
Sector patrol: Exit on these remember? takes 300-400 kc to finish
NOTE! for all missions kill these guys:
Bunkers (3 accolades)
Tanks (is rather easy most of the time)
As for fire bases, if they have shields and sabretooth, the cannon can kill units quite easily. i wouldnt recommend doing them.
For the rest of the guys (except mission specific) just dont attack them, no accolades... unless you have 3x exp or more, then you can attack stuff at will
Do missions in delta until you have 800 trp and order of merit (500 accolades) and 2250 accolades spare.. buy plasma tech now and go back to WS
Note: Your cysent must be lvl 13 at least, 16 is optimal.. also, you need 1.6 mill cash minimum (if you got less than lvl 16 cysent) if you have any less than this, use the sulphur team you had, use 4 seers, and no bul.. put plasma turbo cannon on crusader, and get 25% fire rate from magnetic actuators... Get lvl 16 cysent and 2.5 mill cash.
Alpha:
Cysent: upgrade to 250 shield tech and upgrade payload to 920 max (cysent lvl 16=880 payload = 4 anamorph shields)
Outfit:
1x magmatic
3 or 4x anamorph shield (depending on payload, if you have lvl 15, do 3 anas and IDT for 10.5k pro shields)
1x motion tracker (if you have 920 payload)
Cruz: 450 wep tech, 50 reactor tops, 15 mod tech
1x best reactor
1x plasma turbo cannon
1x magmatic accurators
1x t-sub
Bul:
Upgrade to 450 wep tech if you can, if more upgrades put on payload
1x magmatic reactor
1x Plasma turbo cannon
1x hrX
1x random weapon (what you have payload for, get plasma cannon, (100 kg) or plasma auto cannon if payload allows, else magma cannon)
1x magma mines (so you can lay mines on blockade to make it easier)
1x magnetic accurators (for the 10% fire rate)
1x T-sub
Reaper: keep the previous setup, put any remaining upgrades on enhanced accuracy
Seers!
Highest ranking seer: upgrade to 75 mod tech and 356 payload and 50% uplink, rest of points in reactor (56 max)
1x best reactor
3x dax pods
2 seers: upgrade to 66 mod tech, 50% uplink, and rest of points in reactor, to 56 max
1x best reactor (use bio nuke unless you can get magmatic)
2x weapons amplifiers
1x flux channel
last seer: upgrade to 66 mod tech and highest reactor, 56 tops
1x best reactor
2x tc7
1x deflection grid
Squad attack targeting!
You will change attack targeting now. Put squad targeting to highest shield projector (so hired basilisk fire on shielders)
On cruz and bul use highest weapon potential.
On reaper set auto (highest shield projector)
For levi later, use auto so he also drains!
Now reaper and hired reapers will always target shield tanks and shielders with energy
Missions:
General for all missions. Avoid all battles in normal patrol (tanks outright kill you), save destroyers, fire bases and bunkers. I usually avoid valleys, your call.
Remember, tactical rearm facility, aid cycarrier, and battlecruiser (later) are all kick ass, and will kill you, so dont take those yet :)
When you HAVE to fight tanks (in bases, blockade) always drain shielder first, then kill drain tanks (enetrons, inductors), then uplink tanks, then heavy siege first etc.
1. Chassis recovery:
Easiest mission, get 5 chassis and get out.
2. Besieged base:
This is best mission early on. You get a base with increased deflections and more targets. Can be a bit hard if you get draining tanks with good uplinks.
3. Mining facility raid:
Can be easy, you always get 5 tons and leave, no need for more before later. If youre unlucky you get tanks that kill you..
4. Blockade
Hardest, if you get crash troopers they can kill you second turn, so try and kill as many as you can first turn. Use mines as often as you can to lower BM of attacking squads, very helpful against tanks, and nice amount of accolades.
Hire a typhoon to help with crash troopers (manual target so bul and cruz kills 3 each)
5. Cruiser missions:
These are a tad bit hard, but good rewards (100 trp), so hire a basilisk (and remus if you dont have 12k shields/want to safe it) and go do them :)
6. Free patrol:
Dont do these
If you die and get sent back to workshop, dont upgrade bots much. What you want is:
Cysent: Get 920 payload, then put all upgrades in projection until you get lvl 20. At that point get 960 payload, and from now on put all upgrades in projection %
Cruz: Upgrade to a max of 50 reactor, then rest of upgrades in module till 66 (lvl 20) save rest
Seers: Upgrade reactor to 56 max atm. make sure you get 50% uplink on all seers, but save rest of upgrade (use best reactor)
Reaper: save upgrades.
Bul: If you have 450 wep, 56 reactor, 15 mod, put rest of upgrades in payload and give him better weapons
When you have lvl 20 on all bots and have 1000 accolades, and have 3200 trp and got the levi, to buy an oblit go back to WS.
Cysent: upgrade to 960 payload, all other upgrades goes on projection, keep setup
Cruz: assuming you didnt waste any upgrades now, if its lvl 20 then:
450 wep tech, 66 mod tech, 50 reactor, with 1 upgrade remaining.
use 2 weapon amplifiers, oblit and cobalt hydron. This gives him 100% extra fire rate and will bump him over 186% needed for 1 shot per turn
Bul: Upgrade payload to 900 at least before you upgrade mod tech to 66
Put on:
3x PTC, 1 HRX or if you have storm tech already
2x Storm bringer
plasma cannon
1x magma mines
1x hail bringer
1x magmatic reactor
2x t-subs, or better modules
Levi: upgrade to 60 reactor tech first, then 450 weapon tech...
Outfit with weapons in general :P, try to get 3 immobs or rayden on him so he drains. Toss reaper for levi btw
keep seer setup, just get 56 reactor and put on magmatic reactor on them, save rest of upgrades.
Now i want you to use this setup until you have star of talsia achievement (thats 50 warship victories, check in personal squad viewer for current amount)
Important! Hire basilisk on every mission to compensate for loss of reaper!!! with squad attack targeting he should hit shielders every turn!
When you have star of talsia and pneumatron reactor, go back to WS
If you get storm weapons by now (2250 accolades to buy) put them on bul and levi, if not, use PTC and HrX
Cysent: Since you upgraded to 960 payload last time, use pneumatron, 4 anas, motion tracker. Cysent is now complete, all other upgrades in projection.
Cruz: first, get 60 reactor and put on tribolt hydron, then get 102 mod tech and switch wamps for 2 mfds. save rest of upgrades for later
Bul: Get 60 reactor and put on tribolt hydron, change weapon setup after how much payload you have. use 1 storm bringer and 1 hail bringer if you got storm weapons already
Levi: Use either 3 immobs, or 1 immob and rayden if you got rayden already (100 mission count) rest of weapons as he have payload for, and use phase modulator and anomaly detector for mods.
Seers:!
Dax pod seer:
All upgrades in uplink, assuming you got 56 reactor and magmatic last time
3 other seers:
Upgrade 1 seers to 56 reactor, 102 mod tech and 340 payload
Upgrade 1 seer to 56 reactor, 102 mod tech, 308 payload
Upgrade last seer to 56 reactor, 102 mod tech, no payload
Rest of upgrades go in uplink
Seer with 340 payload:
1x magmatic reactor
2x master fire director (mfd)
1x directors subrutine
Seer with 308 payload
1x magmatic reactor
2x mfd
1x flux
seer with 300 payload
1x magmatic reactor
1x mfd
2x directors subrutine
This setup gives you a whole lot of fire power and crit. It should also give a sufficient shield and energy deflect, and aprox 50% savings.
Since cysent have pneumatron (10k reactor) its virtually undrainable, so now you can bump up BM for harder squads. This squad is fairly kick ass, you can basicly kill anything (except true guard) in it, but do missions like you always done, 5 chassis, 5 tons, but you should survive blockades a whole lot easier now.
Next Squad:
When you have all bots level 25 (except levi), buy as many oblits as you have accolades for and go back to workshop
Cysent:
With lvl 25 you can get 105% projection and 25200 shields
Cruz: get 102 reactor and put on pyroclastic reactor (mfds first ofc)
bul: get 66 or 102 mod tech if you can, and use wamps and tribolt, best weapons i usually go storm, oblit (random weapon depending on payload) hail
levi: You will need alot of upgrades in payload for this monster (2400 max or so) just use better weapons when you can
Seers: same setup, upgrade to max uplink (should get 70% on dax seer for instance) This should give you 27-30% shield deflection, and 7500 shield damage deflect per shot, enough for trafs and battlecruisers!
This squad is fairly kickass, you can now beat trafs and battlecruisers :)
Traf: series of battles against very good squads with very high drain!
First battle: Chill, few orbital defences, nothing big.
Second battle: Sr180 drain turrets! these sting alot!. General tactic is all attack wall first, kill that, then take down sr180 drain turrets one by one
Third battle: Same as last, just got a few tanks now as well. Walls then drain turrets!
4th battle: Hardest youve done so far, true guards and drain turrets and potentially 3 shields! Trick is to order basilisk to drain shield 3 (if they have 3) and have levi target true guard 1 (so rayden hits shield 1 and 2) you need a crit to drain them first turn, so pray for it, else get basilisk to try and drain the rest.
When shields are down, kill sr180 first, then true guard and storm tanks. Hope you survive! get 75 trp if you survive!
If you win theres a chance you get the best weapon in the game, the ravager, its a buffed oblit with 3k shield damage, 1750 armor damage and 500 drain!. You need 676 weapon tech on cruz (12 upgrades from 450) And cruz needs more payload to use all modules as well (weapon is 500 kg!) So i usually get
1x tribolt
1x ravager
1x mfd
this is 800 kg, when you get 840 kg put on a tc7, and upgrade to 960 payload total for 2 mfds and pyro :)
Battlecruiser!
These monsters can be a tad bit hard
First battle: against long range bombardment, drain the towers and kill them.
Second battle: You want to drain all the shields first, then go for the kill. Put levi on a turret so he is in range of all shields (remember, 3 targets to the left, 3 to the right) and if you have ravager on cruz, have him on same target. If levi or cruz crits (if cruz has ravager) you drain all shields and kick his ass next turn. If both get non crit, he fires, hope you dont loose any. Get a juicy 75 trp reward for this.
Aid cycarrier:
Normal true guards, easy peasy.
Now i want you to get the following: Achievement master of talsia (200 missions complete at 80% successful) (gives amfds!), 17k+ trp, buy oblits until you have 1-2k accolades left, save at least 30 upgrades on cysent, go back to WS
Upgrade all seers except dax pod to 110 mod tech and 412 kg payload. rest of upgrades in uplink to 100% max Use this setup:
Dax seer:
1x magmatic
2x dax pod
1x flux channel
2 seers:
1x magmatic
3x amfd (advanced master fire director)
last seer:
1x magmatic
2x amfd
1x flux channel
Cruz: 110 mod tech, 976 payload or so
1x pyro
1x ravager
2x amfd
bul 110 mod tech, 1470 payload max
1x pyro
1x storm
3x oblit (if you have them)
Levi 110 mod tech, 2320 payload max (i think)
1x pneumatron (take it from cysent)
1x rayden
1x storm
5x oblit
1x hail
Cysent: 1064 payload, 102 reactor
1x pyro, 4x anas, 1x motion tracker
If you dont have enough weapons or payload, switch with lesser weapons. This setup gives you 3 shots with oblits/rav, and 4 shots with storm and hail (790% fire rate on attack bots) Everyone has 100% crit now!
Important: When you have 18k trp you dont need more, because you maxed the mrp output (7500 exp per mrp) this means that you can abort missions you dont want! (-50 trp and accolades)
So:
Mining raid and blockade:
These are the best missions, take them and get good rewards, prob 2 mill exp per mission
Chassis and besieged:
No need, abort these (recover+abort), dont exit and reenter, waste of kc.
This way you get tons of experience :D Oh and you can attack everything now, should take 1-2 kc each battle. No need to do trafs anymore, you can die there.
BC are fun though, just do all attack the battlecruiser hull and watch him die :)
Good luck
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